Zones

A zone is a specific entity built into the program. There are a number of these, including: Heal Zone, Hurt Zone, Win Zone, Trigger Zone, Sound Zone, Story Zone.

Heal Zone
When the player enters a heal zone the Player Health counts up.

Hurt Zone
When the player enters a hurt zone the Player Health counts down, moving out of the zone stops this.

Win Zone
A win zone when entered ends the current level, and if a game is built with more than one level, the level after will load.

Trigger Zone
When the player enter this type of Zone a script user-selected from the scriptbank will run.

Sound Zone
This is used to play a sound. If the default script is selected the sound will play once when the player enters the zone. If soundloopinzone.fpi is selected the sound will keep playing in the zone.

Story Zone
This is used to play a video when the player enters the zone. This can be used to create cut-scenes.